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FAQ
What genre is the game?
The game's pretty different, so pinning it into a particular genre would be difficult.
It has a lot of strategy elements, requires arcade-like reflexes, and it all centers
around projectiles. The name we came up with to best describe it is Projectile-Based
Tactical, but calling it an Action-Strategy works too.
How do you pronounce 'Hyperbol'?
hyper-ball
It's a long story. It started out as a play on words, and over time it just stuck.
On the average it takes a casual fps/rts gamer about 30 minutes to grasp the fundamentals
of the game. Since the game is so different, a lot of the player get intimidated
at first, but once you understand the basics, everything tends to fall into place.
Currently we do not have a version of the dedicated server that works on Linux natively.
However, it is possible to run a dedicated server through WINE.
Please see this link
Please see this link
Nope. You can play through the tutorial and training maps without an internet connection,
and also host your own LAN games. In order to participate in the persistent universe
(ie playing as a character and joining battles to improve your character and influence
the war) you will need to be online with a valid Starport account.
A server can hold a maximum of 16 players. In a typical Objective game, you will
be on a team of 8 players versus 8 other players.
It is possible to greatly alter and mod the game, and you can also create more maps
using the map editor. While we don't offer any support for mods officially, there
are several third party tools that can be used. Please see the TSHB Content Creators
site for more information.
Please see this link
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